V Ray 5.10.01 For Rhinoceros 6 7
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By artae
Rhinoceros 7 SR17 (7.17.22047.17001) | 1.7 Gb
Product:Rhinoceros
Version:7 SR17 (7.17.22047.17001)
Supported Architectures:x64
Website Home Page :www.rhino3d.com
Languages Supported:multilanguage
System Requirements:Windows *
Size:1.7 Gb
Languages Supported: English, Čeština, Deutsch, Español, Français, Italiano
日本語, 한국어, Polski, Português, , 中文-cn, 中文-tw
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The software developer Robert McNeel & Associates is pleased to announce the availability of Rhinoceros 7 SR17 (7.17.22047.17001) is 3D Modeling Software for Architecture and Industrial Design.
Are you looking for the perfect 3D modeling toolfor your 3D printing project? Rhinoceros 3D, also known as "Rhino", or "Rhino 3D", is computer-aided design software. Rhino CAD is used primarily in architectural trades, industrial design, and jewelry design. From rapid prototyping to production.
The release of Rhino 7 is the most significant in the 30 years since Rhinoceros3D was first introduced. At its heart, RhinoCommon offers a powerful geometry engine with high mathematical accuracy, and with new features like SubD modeling and Clash Detection, it is only getting better.
Rhino 7 New Features
Rhino 7 is finally here in its full glory and we're going to see some of the best new features that Rhino 7 has under the hub. I'm going to share my personal TOP 10 features, some of them including new Rhino commands, some including complete new workflows and settings.
Robert McNeel & Associates,founded in 1980, is a privately-held, employee-owned company with development, sales support, training offices, and affiliates in Seattle, Boston, Miami, Medellin, Barcelona, Rome, Tokyo, Taipei, Seoul, Kuala Lumpur, Beijing, Shenzhen, and Shanghai. We also have more than 700 dealers, distributors, OEMs, and training centers around the world.
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By artae
Chaos Group V-Ray 5.20.01 for Nuke 13.1v2 | 240.7 mb
Product:Chaos Group V-Ray 5
Version:5.20.01 for Nuke 13.1v2
Supported Architectures:x64
Website Home Page :www.chaosgroup.com
Languages Supported:english
System Requirements:Windows *
Size:240.7 mb
The software developer Chaos Group announced the launch of V-Ray 5 (5.20.01) for Nuke 13.1v2. Last release brings more control and efficiency in compositing, plus many workflow optimizations that save artists time so they can maximize their creativity.
[b[i]Build 5.20.00 Official release - Date: 2 December, 2021[/i][/b]
New Features and Improvements
- Support for Nuke 13.0
VRayVolumeGrid
- Support for asynchronous loading of simulation cache and viewport preview
VRayCamera/VRayScene
- Allow camera transform and parameter override from render camera in vrscene
- VRayStandalone with VFB2 support
- Redesigned installer
Modified Features and Bug Fixes
- VRayTexBitmap texture output format is affected by the project setting format
- Animated TexBitmap does not render on GPU via VRayStandalone
- Missing exported keyframe with motion blur duration below 1 frame
- Light linked via LightLinker as included type but without linked objects affects non-linked objects
- Incorrect output of Project3D using native Nuke texture on GPU
- Pixel outside projection view via Project3D using native Nuke texture is not transparent
- Random failing VRayTranslator export with "Unable to write to file, empty vrscene filename" message
V-Ray for Nuke is a plugin that renders Nuke sceneswith the V-Ray rendering engine. It also provides support for advanced atmospheric and liquid effects such as fire and water. The renderer allows Nuke artists to render full V-Ray on any version of Nuke or Nuke Studio and runs on Windows and Linux. V-Ray's Nuke version is built on the same adaptive rendering core as V-Ray's standard plugins for Autodesk 3ds Max and Maya.
For artists doing environment work camera projections are an essential tool environment work, and so Chaos have worked closely with The Foundry to, for example, support NUKE's Project3D. As a result V-Ray emulates the Project3D node as closely when rendering V-Ray in NUKE. This means you have the option to avoid having to pass assets back and forth between departments to adjust 3D elements to match live action elements. It also means for the generalist, far more control without having to leave their current work space.
V-Ray 5 for Nuke brings more control and efficiency in compositing, plus many workflow optimizations that save artists time so they can maximize their creativity.
V-Ray for NUKE - Quick Start: Intro
This video covers setting up and rendering a simple scene using the new V-Ray plugin for Nuke. This exciting new plugin gives you the ability to generate realistic reflections, refractions, subsurface scattering and image-based lighting directly in Nuke.
Chaos Groupis a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo.
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By artae
Chaos Group V-Ray 5 Update 2.2 (build 5.20.02) for Cinema4D | 1.9 Gb
Product:Chaos Group V-Ray
Version:5 Update 2.2 (build 5.20.02)
Supported Architectures:x64
Website Home Page :www.chaosgroup.com
Languages Supported:english
System Requirements:Windows *
Size:1.9 Gb
The software developer Chaos Group is pleased to announce the availability of V-Ray 5.20.02 for Cinema 4D. This release intended to solve minor problems and "bugs" in 5.20.01 release and also adds modified feature.
[b[i]Build 5.20.02 (Update 2.2) Official release - Date: Feb 16, 2022[/i][/b]
[b[i]Modified features[/i][/b]
V-Ray
- Transfer the object hierarchy when exporting vrscene and importing it into Chaos Vantage
[b[i]Bug fixes[/i][/b]
V-Ray
- Scenes with UVW randomizer may crash on open
- Render mask clear does not work in animation or when toggled during interactive
- V-Ray clipper (when mesh is used as a clipper) reduces the quality of the mesh when the objects are scaled down
- Cryptomatte doesn't work with Node Layer name ID type
V-Ray for Cinema 4Dputs industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray's combination of speed and creative control is perfect for any project.
V-Ray 5 brings a whole new rendering experience to Cinema 4D. With new smart tools and workflows, plus an intuitive interface, it's faster and easier than ever. V-Ray 5 for Cinema 4D goes beyond rendering with built-in compositing and interactive light mixing. Go beyond rendering, untap the power of V-Ray and work smarter.
Webinar: V-Ray 5 for Cinema 4D
Chaos Group is a worldwide leader in computer graphics technology,helping artists and designers create photorealistic imagery and animation for architecture, design, and visual effects. Chaos Group's award-winning physically-based rendering and simulation software is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. the company's research and development in ray-traced rendering, cloud computing and real-time ray tracing is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Prague, Seoul, and Tokyo.
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By artae
Rhinoceros 7.15.22039.13001 (x64)
File Size: 284.6 MB
Rhino 7 is the most significant upgrade in our history. You can create organic shapes with our new SubD tools. Run Rhino and Grasshopper as a Revit® Add-On with Rhino.Inside.Revit. Use the robust QuadRemesh algorithm to create a beautiful quad mesh from NURBS geometry or meshes. With this release, we've unlocked completely new modeling workflows and refined many steadfast features.
New in Rhino 7:
SubD
For designers who need to explore organic shapes quickly, SubD is a new geometry type that can create editable, highly accurate shapes. Unlike other geometry types, SubD combines free-form accuracy while still allowing quick editing.
Rhino.Inside.Revit
Rhino.Inside.Revit brings the power of Rhino and Grasshopper to the Autodesk Revit® environment.
QuadRemesh
Quickly create a quad mesh from existing surfaces, solids, meshes, or SubDs-ideal for rendering, animation, CFD, FEA, and reverse-engineering.
Presentation
In Rhino 7, we've improved the presentation tools, streamlining the workflow with a major update to the Rhino Render engine, so the same look you get in your Raytraced viewport can be rendered without any changes. We've added support for PBR materials, a LayerBook command, and more.
Rhino Refined
In Rhino 7, we've fixed hundreds of bugs, but we've also added workflow improvements like Named Selections, Mold Making tools, a Single-Line font for engraving, and improved interoperation with third-party file formats.
Display
We are always refining Rhino's display pipeline to keep up with modern graphics hardware. In Rhino 7, some models will display significantly faster on both Windows and Mac. We've also made several refinements to the Display Modes to make them even more eye-popping while you work.
Documentation
Modeling is just one part of the design process; you also need to show how to build what is on the screen. We've improved many parts of the documentation workflow while also focusing on the more graphically-rich illustration tools like transparency and gradient hatches.
Grasshopper
Grasshopper seems to be everywhere lately. As usual, we're having a hard time keeping up (you might even see that familiar canvas in other applications). In Rhino 7, we've added some new components, but we've also made it easier to turn your programs into plugins.
Development Platform
Rhino 7 brings major improvements to our free SDKs, with API refinements, better documentation, and some major new features that broaden and deepen the foundations of the geometry development platform.
System Requirements:
Hardware:
- 64-bit Intel or AMD processor (Not ARM)
- No more than 63 CPU Cores.
- 8 GB memory (RAM) or more is recommended.
- 600 MB disk space.
- OpenGL 4.1 capable video card is recommended.
- 4 GB Video RAM or more recommended.
- A Multiple-button mouse with a scroll wheel is recommended.
- SpaceNavigator optional
- Apple Intel hardware with Boot Camp optional.
- (Boot Camp is not supported on Apple Silicon. M1 Macs.)
Windows Operating Systems:
- Windows 10 or 8.1.
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By artae
File Size: 608 MB
Description
V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.
Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without "bakes" or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values all right in Grasshopper.
-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that's up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.
-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.
-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you'll spend less time navigating and more time designing.
-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.
-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility
-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.
System Requirements
OS:Windows 8.1,Windows 10(64-bit versions only)
CPU:Intel Pentium IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum recommended 8 GB or more RAM, 8 GB or more swap file
Rhino 6-7 or later
Whats NewV-Ray Rhino 5.20.04
-Rhino 8 support - An experimental support for Rhino 8 is added
-Progressive Caustics - V-Ray's new progressively calculated caustics achieve real-world reflections and refractions in less time. Easier to set up, without the need for pre-calculated photon maps
-Enhanced Curvature texture - A number of new parameters are added to extend the artistic control
-Other improvements and fixes - Improvements and fixes cover workflows related to VFB, GPU engine performance, Decals, Scatter, error logging, script access and more
New Feature
-Add Rhino 8 as supported version
Improvement
-RectLight to use Plane instead of pos+target in GH
-Improve naming of the python scripting methods
-Implement Python script transaction wrapper
Bug
-Rhino mapping does not affect the Scatter Density map
-All the default VFB shortcuts are missing
-Setting the Material of the Decal to None does not trigger Interactive update
-Decal's material is duplicated after Undo of its deletion
-Incorrect interpretation of boolean input parameters and returned values in scripts
-Animated FOV isn't exported in vrscene
-Lost material assignment after pasting a block twice between parallel sessions
-Crash when the V-Ray plugin is loaded in the current session
HomePage:
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